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Air Force One - Antiterrorism

Starting off down in the cargo hold allows you to easily retrieve the equipment.
Starting off down in the cargo hold allows you to easily retrieve the equipment.
Knock this guy out and grab his key card.
Knock this guy out and grab his key card.
Call up the platform and grab the suitcase for your equipment.
Call up the platform and grab the suitcase for your equipment.
Send down this Hover Bike so it'll be available in the next mission.
Send down this Hover Bike so it'll be available in the next mission.
Knock out the steward before he runs off to raise the alarm.
Knock out the steward before he runs off to raise the alarm.
Call down the food chute and hop in.
Call down the food chute and hop in.
Once at the top head through this door.
Once at the top head through this door.
Ignore the guards when they call out and dash up the stairs.
Ignore the guards when they call out and dash up the stairs.
You'll need to move quickly to avoid their Cyclone fire.
You'll need to move quickly to avoid their Cyclone fire.
Dash around the corner at the top and go through that door to find the President.
Dash around the corner at the top and go through that door to find the President.
You'll need to convince the President you're one of the good guys.
You'll need to convince the President you're one of the good guys.
Joanna shows him the evidence of Trent's scheme.
Joanna shows him the evidence of Trent's scheme.
Now you'll be in for some trouble, the Skedar ship's boarding party aren't friendly.
Now you'll be in for some trouble, the Skedar ship's boarding party aren't friendly.
Quickly activate a Combat Boost and head for the cockpit.
Quickly activate a Combat Boost and head for the cockpit.
While in slow-motion, blast the two guards in here before they harm the pilots.
While in slow-motion, blast the two guards in here before they harm the pilots.
Save the pilots and you won't have to worry about setting the autopilot.
Save the pilots and you won't have to worry about setting the autopilot.
Otherwise you'll have to hit this red button later on.
Otherwise you'll have to hit this red button later on.

Agent

1. Locate President

Depending on where you finished off in the previous mission, you'll start in one of two locations. If you went up the ladder on the underside of the plane at the Air Base, you'll be down in the cargo area of the plane, and if you went in the Shuttle, you'll be on the mid level of the plane. If you start out in the cargo area, turn around and head through the door beyond the hover bike (if you want, head through the other door, knock out the brown technician to grab his key card, then activate the switch near the hover bike so that it'll appear in the next mission). You'll now be in the kitchen area of the plane.

On the other side of the room will be a small food chute/elevator. Walk over and activate the switch on the wall to call it down, then crouch down and climb in. Once you reach the upper level, jump out and head through the door in front of you. This room is where you'll start out if you went in the Shuttle in the previous mission. Once you go through into the next room, you'll notice a large staircase leading up to the next floor. Go up it, then go around the left side of the stairs once at the top.

Turn left again and go along the wall of the plane until you reach a door. Open it to find the President inside the room. Once he and Joanna finish speaking, a cutscene will play showing a Skedar craft attaching itself to AFO. Once you return to the game you'll have completed objective 1.

2. Get President to escape capsule

You'll now have to safely get the President to the escape capsule in the cargo area of the plane. Take out the Laptop Gun and head out the other door near where the President is standing. Rush out and back down the staircase, but be careful, as there'll most likely be a few NSA guards around. Just make sure that no guards shoot the President. Head back into the room where the food chute/elevator is and you should notice the tunnel connecting the Skedar ship to AFO on the left. Make sure no guards are inside, then head through the next door beyond the food chute. Go through the next door and you'll be in a larger passenger area with two NSA guards.

Blast them both and continue on. Head through the next small room then through the next door into the second passenger area. Right at the end of the room will be two Mr Blonde's next to Trent Easton. Easton'll run away laughing, just ignore him and blast the two guards. You'll probably be low on ammo, try to grab a few K7's the guards drop. Once Trent has gone, head through the door he retreated through and blast the guards at the end of the hallway. Once they're gone, head in and you should spot a trapdoor on the right. If it isn't open, open it and head down. Open the door in front of the ladder and you'll see the escape capsule straight ahead. Blast the guard standing by it, then make sure the President gets into the capsule safely to complete objective 2.

3. Detach UFO from Air Force One

Once the President is safe by the capsule, head back up to the tunnel connecting the two ships together. On the way there you might confront more guards, make sure you knock them down before they cause too much damage. Once you reach the tunnel, take out your Timed Mine and throw it into the tunnel. Once it explodes, (watch the invisible guards fly!) you'll have completed the mission.

Special Agent

1. Locate and retrieve equipment

Completing the Air Base mission by climbing up the ladder under the plane will greatly benefit you in SA and PA. Once you begin in the cargo bay area, head through the door in front of you. You should spot the brown-clothed technician at the rear of the next room, go up to him, knock him out and grab the key card he drops. Activate the switch by the crate on the left to raise the cargo bay within the fenced-off area. Once it's fully raised you'll see the suitcase on it. Walk onto the platform and grab the suitcase to retrieve your equipment, to complete objective 1.

2. Locate President

Head back out of the room and go to the end of the room you started in. Activate the switch near the hover bike to lower it down to the cargo bay so that it'll be available in the next mission. Head through the next door into the kitchen, then knock out the steward. Head over to the food chute on the other side of the room, activate the switch and wait for it to come down. Crouch down and enter, then head up to the next level. Once the door opens, jump out and you'll be on the center level of the plane.

Go through the door ahead, ignore the guards that call out and climb up the staircase. Once at the top, head around to the left and along the wall of the plane over to the door, enter the room to find the President. Once you show the evidence to the President of Trent's scheme and once the cutscene of the Skedar ship attaching itself to AFO ends, you'll have completed objective 2.

3. Get President to escape capsule

Take out the Laptop Gun and head out of the room. The President will automatically follow you, head down the stairs and through the door to the room with the food chute and the tunnel on the left side leading to the Skedar ship. Be careful and blast any NSA guards around here, you won't have much room to move so just charge at them and knock them down before they can fire. Wait for the President to catch up, then head into the first passenger seating room. Quickly zoom in and pop off the two guards in there, then head over to the next door. Go through to the next passenger room, then quickly pick off the two Mr Blonde guards at the far end of the room beside Trent.

Try to go for head shots, and if you run low on Laptop Gun ammo, just use the K7 Avenger. Knock down both guards, let Trent run off, then head through the door he escaped through. Zoom in and blast the guards at the end of the hallway, wait for any that come out of the trapdoor, then head down the trapdoor on the right and go through the door at the bottom of the ladder. Knock down the guard by the escape capsule, then wait for the President, once he catches up he'll run over to the escape capsule and you'll have completed objective 3.

4. Detach UFO from Air Force One

Head back up to the food chute room with the tunnel, then throw the Timed Mine into the tunnel. Once it blows you'll have completed the mission. If any more guards are around shoot them before throwing the mine.

Perfect Agent

1. Locate and retrieve equipment

Make sure you start out in the cargo bay area, if you haven't, replay Air Base on Agent and finish the mission by going up the ladder of AFO's underside. Once you begin in the cargo bay area, head through the door in front of you. Go up to the brown technician in the corner of the next room and knock him out to get his key card. Activate the console on the left wall to bring up the cargo, then grab the suitcase on top of the cargo platform to complete objective 1.

2. Locate President

Leave the room and head over past the hover bike in the next room. Activate the switch on the wall so that the hover bike will be available in the next mission, then head through one of the two doors into the kitchen. Knock out the steward, then head over to the food chute and call it down. Crouch right down and head into the food chute, then ride it up to the next floor. Head out of the food chute and enter the next room ahead. Ignore the guards that call out and quickly head up the stairs ahead.

Once at the top, go around left and along the corridor up to the door. Enter the room to find the President. While the President is speaking, take out a Combat Boost, then once the cutscene of the Skedar ship attaching itself to AFO ends, Joanna will tell the President to follow her and objective 2 will be complete.

3. Get President to escape capsule

Before taking the President to the escape capsule, we'll go and save the pilots for objective 4. Head out of the room via the door behind the President, then go past the guard standing there and keep going past the staircase over to the corner. Activate a Boost and take out the Laptop Gun. Open the door on the wall to find the control room, quickly pop the guard in the head inside when he runs at you. Grab his K7, then head forward into the next room. Go in and open the next door to find the cockpit. Quickly zoom in and pop the guard on the left, then pop the second one on the right. Grab their weapons then head back over to the staircase.

The boost will run out, head down the stairs and get ready to blast any NSA guards here. The gray-clothed guards here with Cyclones will help take down the NSA guards. Once you're clear, head through to the room where the Skedar ship is docked, the two guards in the passenger room ahead might come through the doors beyond the food chute, quickly mow them down, otherwise go ahead, open the door and pop them both - more of the AFO guards might also take them down. Always try to go for head shots, you can waste an entire clip on one guard and still not take them down, so always aim up.

Head through the first passenger room and go through to the next small room connecting to the other passenger room where Trent is. Another guard might come through the door ahead, make sure you blast him before moving on. Once you're clear, open the door on the left and slowly edge around the door until you can see the Mr Blonde to the right of Trent. Quickly zoom in and pop him before he can hit you, otherwise hide and wait for him to stop firing before emerging. Once he's down, go around to the right door and open it. Slowly edge around the left side until you can see the other Mr Blonde, zoom in and quickly pop him.

Make sure the door behind the second Mr Blonde closes, so that the guards inside won't see you. Run over and grab the K7's the guards dropped, then take it out (you'll be low on Laptop Gun ammo). Go over to the door on the left (the one Trent ran through), then open it and zoom in. Two guards will be ahead above the trapdoor, one below near the ladder leading down to the cargo bay area, and one in the room with the escape capsule.

Once the first guard that spots you stops running around, quickly pop him, then the other guard should appear. Blast him, then wait for the other two guards to appear from below. Knock them down before they hit you. With the four guards down, quickly head over to the trapdoor ahead on the right, go down, open the door ahead, then go and open the door of the escape capsule for the President. Once he runs in there you'll have completed objective 3.

4. Secure Air Force One flight path

You'll now have to go and secure AFO's flight path. If you've saved the pilots from being killed, they'll eventually stabilize the plane once it begins to descend after you've planted the mine in the tunnel (you'll hear the plane going down) and objective 4 will be complete, but if the pilots do get shot by the guards (do everyone a favour and save the pilots, don't turn this game into your usual "plane gets hijacked by terrorists, pilots are always killed" type movie), you'll have to get up to the cockpit and activate the button on the control console to engage the autopilot to complete objective 4.

5. Detach UFO from Air Force One

If you've already saved the pilots and you've just left the President in the escape capsule, head back up and over to the tunnel connecting the Skedar ship to AFO. On the way you might encounter a guard, stay alert and quickly mow him down before he hits you. Once you reach the first passenger room connected to the room with the tunnel, wait here and listen for gunfire. If there are NSA guards inside the room firing at the AFO guards, open the door and help the AFO guards mow down the NSA guards, then once you're clear, quickly take out the Timed Mine and throw it into the tunnel.

Once it blows you'll have completed objective 5. Now you'll have to wait a few more seconds for the plane to either engage the autopilot or for the pilots to stabilize the plane, take out the K7 again and head back into the passenger room. Wait here for the mission to finish, if any guards come through the door to find you, quickly mow them down. Once the plane's stabilized the mission will be complete. This is another tough mission, it'll be very easy to lose all your health, just remember the tactics described above and keep an eye on your back for any guards chasing you from behind.

Lead the President down the stairs and watch out for hostiles.
Lead the President down the stairs and watch out for hostiles.
They'll come through this door often to ruin your day.
They'll come through this door often to ruin your day.
Grab the keycards the white guards drop to find yourself two Cyclones.
Grab the keycards the white guards drop to find yourself two Cyclones.
Carefully head down the cabin area while keeping an eye out.
Carefully head down the cabin area while keeping an eye out.
Trent's in the cabin beyond that door flanked by two Mr. Blondes.
Trent's in the cabin beyond that door flanked by two Mr. Blondes.
Take down the Mr. Blondes and wait for Trent to laugh his way out.
Take down the Mr. Blondes and wait for Trent to laugh his way out.
Don't follow Trent yet, wait for him to disappear.
Don't follow Trent yet, wait for him to disappear.
Zoom in and take these enemies out from afar.
Zoom in and take these enemies out from afar.
Wait until the coast is clear before going through the trapdoor.
Wait until the coast is clear before going through the trapdoor.
Go downside to find the escape pod for the President.
Go downside to find the escape pod for the President.
Open up this door and wait for the President to go inside.
Open up this door and wait for the President to go inside.
Now it's time to deal with the Skedar shuttle attached to AFO.
Now it's time to deal with the Skedar shuttle attached to AFO.
Watch out for straggling enemies in the cabin areas.
Watch out for straggling enemies in the cabin areas.
There's no time to sit and watch the in-flight movie.
There's no time to sit and watch the in-flight movie.
Follow up on Joanna's idea, throw the Timed Mine inside the tunnel.
Follow up on Joanna's idea, throw the Timed Mine inside the tunnel.
The mine damages the tunnel but doesn't take it out.
The mine damages the tunnel but doesn't take it out.
If the pilots survived they'll stabilize the plane.
If the pilots survived they'll stabilize the plane.
Elvis tries to break the shuttle off himself in his saucer.
Elvis tries to break the shuttle off himself in his saucer.

Next Mission: Crash Site - Confrontation

dataDyne Central - Defection
dataDyne Research - Investigation | dataDyne Central - Extraction
Carrington Villa - Hostage One | Chicago - Stealth | G5 Building - Reconnaissance
Area 51 - Infiltration | Area 51 - Rescue | Area 51 - Escape | Air Base - Espionage
Air Force One - Antiterrorism | Crash Site - Confrontation | Pelagic II - Exploration
Deep Sea - Nullify Threat | Carrington Institute - Defense | Attack Ship - Covert Assault
Skedar Ruins - Battle Shrine | Mr Blonde's Revenge | Maian SOS | WAR! | The Duel